Monday, 23 March 2015

WALK TO THE DOOR: PORTAL MEETS WINDOWS 3.1


Do you like your windows stacked, side by side or in cascade?


In this tribute to Bill Gates' Operating Systems, you try to lead your character to the exit by dragging him to the controls.
The level design of Walk To The Door is very smart and reminds you that even a tiny game can be original and fun.

It was made in 48h for Ludum Dare 31.

Play It: http://el-pepi.itch.io/walk-to-the-door

Wednesday, 18 March 2015

LOONEY RUNNER: SO MUCH FOR YOUR EYES


Destroy what's left of your eyesight and get nauseous in this epileptic platformer.


Obviously infected by the my-indie-game-is-way-too-hard disease, the overall experience is fun until it's not (and it happens quite early).

Play It: overdriven-software.itch.io/looney-runner

© www.overdrivensoftware.com

Tuesday, 17 March 2015

USS TLANCY: I SEE SEAS OF PINK, TORPEDOES TOO


A great tribute to Tom Clancy, where the main goal is to destroy everything (basically).


You throw all you've got at your enemies on three fronts: air, surface and subsurface. As the music is hammered into your hears, you try to command your cruiser only with the mouse and avoid being sunk.
It's really efficient and cool and will probably make you realize that Luftrausers is just a fancy rip off.

Play It: usstlancy.armelgibson.com

© armelgibson.com

Monday, 16 March 2015

ABSTRACT PIXEL RUN! - UNTIL YOU FALL


An abstract arcade game with randomly generated landscapes.


You can choose the layout color and the presets are very sexy. The design is sharp but charming and the gameplay is excellent. The retro-style music is punchy and creates a great atmosphere around this very addictive game.


Play It: http://www.abstractpixelgames.com/#get-it-free

Saturday, 14 March 2015

POWARGRID: THE FIGHT OVER POWER PLANTS


A turn-based strategy game where your adrenaline goes through power lines.


As you place your elements on the grid, it becomes really addictive! The design is simple and clean and the strategy gradually becomes more complex. Which is really nice as I find more and more indie games hard as hell for no reason (except to overcome the lack of content maybe?).
The music seems a little bit weird sometimes and, even though they are funny, the dialogues can be clumsy or too abundant.


It's on its way to get Greenlit so help it here: http://steamcommunity.com/sharedfiles/filedetails/?id=95359349

Play It: http://play.powargrid.com

© powargrid.com

Tuesday, 10 March 2015

PETRICHOR: WHEN RAIN PUTS YOU IN THE MOOD



Petrichor is a rainy-poetic point-and-click with an innovative gameplay based on action buttons.


Soothed by the ambient music and rain sounds, you have to find your way with no written explanations. Running into icons, buttons and puzzles, you progress through the game where your only weapons are your brain and an umbrella.


It's pretty, minimalist but so clever in the mechanics that your curiosity will take you to the end.

Play It: http://sundaemonth.itch.io/petrichor

© sundaemonth.com

Monday, 9 March 2015

DUELYST: PLAY YOUR CARDS, MANAGE YOUR MINIONS


Build a deck of cards and use them to fight on this turn-based duel game.


This is only pre-alpha so you just try the game mechanics, play against yourself for training or try a game against a human (no AI so far). 


But the design is impressive and the gameplay incredibly smooth. The only bad surprise is when pixel-art characters appear. It contrasts strongly with the very polished art and feels like a letdown.


A very promising title to be released for summer 2015.


Play It: duelyst.com

Friday, 6 March 2015

DODGECRAFT: UNDER THE TETRIS BRICKS


A nervous arcade game placed in an Roman arena where you dodge enormous blocks as long as you can (and get the coins too, while you're at it) .


The gamefeel is really good and the production is clever. You race around around the screen trying to survive and your reflexes are put to the test. However, the sepia tones are tedious and quickly become uncomfortable to watch.

Play It: http://soorajsuresh.itch.io/dodgecraft

Tuesday, 3 March 2015

BULLET SOUL HACKER - ABOUT EMBODIMENT AND SCANLINE


After a scan-lined duotone introduction that you can't skip, you arrive in a free-falling shooter where you have to shoot at other robots to enter their bodies.



The music is great and the design is interesting. But even if the overall experience is fascinating, it definitely needs more work to make the most of its potential. For now, it looks more like a wacky shooter than a philosophical essay. And there are lots of elements that you don't know how to use, which makes the experience confusing.

Play It: http://lightnarcissus.itch.io/bullet-soul-hacker

© lightnarcissus.com

Monday, 2 March 2015

CELESTIAL - THE SPACE PINBALL


A fast-paced colonization game where you use gravity to go from one planet to another.


The gameplay is smooth and comfortable. You can control up to four players if you feel like testing your reflexes and compartmentalizing your brain.

Made for the GDP Space Jam, this game is a great prototype and could give birth to a nice game.

Play It: http://antodias.itch.io/celestial